In response to blip #133967
Daleport996 said:
I really want to touch the ice surface from Trackmania so bad. It just looks so smooth.
Just checked it out i agree
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Daleport996 said:
I really want to touch the ice surface from Trackmania so bad. It just looks so smooth.
Just checked it out i agree
SNPtheCat said:
okay, I guess that I've got to say it, because no one else will...
Sir Jericho is kinda cute.
I really want to touch the ice surface from Trackmania so bad. It just looks so smooth.
Samurai Pizza Cats - Official Game Reveal Trailer
Wait, what? =O.O=
dba_afish said:
but they're, like, toys, though. toys that have been magically animated and imbued with fighting spirit, but they're still just toys.why would toys have skeletons?
why do the toys have skeletons?
To hide the evidence.
Polyphonic said:
Chibi Robo.
ahh... but which song from which game?
...
it's the title/ending theme from Happy Richie Osoji and that's the game's composer, Eishin Kawakami, playing it.
legitimately my favorite video game of all time and unlike FP;TRR there are no caveats (other than it not being officially localized). it's just a really fun game with a great story, great music, great everything.
if you want a little cozy action/adventure game about dealing with the death of a loved one I don't think you'll find one better.
dba_afish said:
anyway, here's a video of some japanese dude playing a guitar:
A-Sin - 胸にきざもう
♫
ʚ(𝈐⎻⏑⎻)𝆕
#
Chibi Robo.
anyway, here's a video of some japanese dude playing a guitar:
A-Sin - 胸にきざもう
♫
ʚ(𝈐⎻⏑⎻)𝆕
#
@DragonFox69: and how could I forget this?
DragonFox69 said:
It seems that every time I feel like listening to video game OSTs I always end up defaulting to Sonic and Final Fantasy games. Can anyone recommend other game series' with awesome soundtracks across the board that I could check out?
Command and conquer comes to mind specifically the red alert saga
Polyphonic said:
Here you go
since the Follin Brothers were mentioned I'm legally obliged to bring up Pictionary (NES)
@DragonFox69: Here's another one
not series, necessarily, but some really good VGM composers:
also this
DragonFox69 said:
It seems that every time I feel like listening to video game OSTs I always end up defaulting to Sonic and Final Fantasy games. Can anyone recommend other game series' with awesome soundtracks across the board that I could check out?
It seems that every time I feel like listening to video game OSTs I always end up defaulting to Sonic and Final Fantasy games. Can anyone recommend other game series' with awesome soundtracks across the board that I could check out?
Polyphonic said:
@SpuriousZabaione: Listen to any good music lately?
Nope sorry, haven't found any interesting songs to share at the moment. Here's this cover band though playing Dream Theater - Erotomania on toy instruments
@SpuriousZabaione: Listen to any good music lately?
Manitka said:
finally finished my big tag project! i'm proud of myself for actually following through and completing it aaaaaa
Zaaaaamn 17K tag edits! Congrats on your efforts!
finally finished my big tag project! i'm proud of myself for actually following through and completing it aaaaaa
Currently listening to Peshay - Predator
0x31b0_cmm_exe_part.bin
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https://x.com/U1_Toyama/status/1119277351076896769
Character Maker MarkV
(Nemesis compressed data)
Super Chracter Maker for MEGA DRIVE Ver2.96
< Digitizer System Ⅲ Only >
Programmed By Y.Naka
$
リバース チェック (0:なし 1:上下反転 2:左右反転 3:上下左右反転) $
0番のセルをスペースにしますか? (0:いいえ 1:はい) $
google translate
Reverse check (0: None 1: Vertical flip 2: Horizontal flip 3: Vertical/horizontal flip)
Do you want to make cell number 0 a space? (0: No 1: Yes)
Bird-TM said:
Most living creatures have skeletons in one way or another.
but they're, like, toys, though. toys that have been magically animated and imbued with fighting spirit, but they're still just toys.
why would toys have skeletons?
why do the toys have skeletons?
dba_afish said:
so, umm... how come the Super Smash Bros. characters have skeletons?...
Most living creatures have skeletons in one way or another.
W0LFB3AT5 said:
Always look at the positive, Dragon. :v
Youre right :)
Currently listening to Dark Network - Magic Genie
Dragonlord2328 said:
Today has been shit with passive aggressive coworker whos gonna get their ass beat at least ive got my warhammer 40k game tomorrow to look forward to
Always look at the positive, Dragon. :v
Today has been shit with passive aggressive coworker whos gonna get their ass beat at least ive got my warhammer 40k game tomorrow to look forward to
so, umm... how come the Super Smash Bros. characters have skeletons?...
black
dba_afish said:
sleep's for nerds.
True, we're the ones most deserving of it because we don't get enough sleep.
Dragonlord2328 said:
Been working a few nights atm and im like why tf are people coming out at 1am for stuff does nobody actually sleep anymore
sleep's for nerds.
Been working a few nights atm and im like why tf are people coming out at 1am for stuff does nobody actually sleep anymore
ManPhish said:
pressing "a" changes the mode to "add to set" but there doesn't seem to be a shortcut to change it back to "view post"
?
no it dosn't... "a" is the shortcut for previous page.
unless that's a Re621 thing, in which case, all of the shortcuts for Re621 are customizable.
ManPhish said:
pressing "a" changes the mode to "add to set" but there doesn't seem to be a shortcut to change it back to "view post"
sucks to suck ig
pressing "a" changes the mode to "add to set" but there doesn't seem to be a shortcut to change it back to "view post"
dba_afish said:
as long as all of them are available in larger-than-thumbnail size, which they do seem to be, they should be acceptable.
great, thanks. sorry to bug : )
lorianne said:
I've got some stuff i've been thinking about uploading. do you think this would be considered too poor in quality/size to make it through the post guidelines?
as long as all of them are available in larger-than-thumbnail size, which they do seem to be, they should be acceptable.
I've got some stuff i've been thinking about uploading. do you think this would be considered too poor in quality/size to make it through the post guidelines?
Tekken Tourney commences in 4 Saturday’s. (March 15th)
Gotta start practicing… :3
nunc stans rise up
Numi Reveals her 3D Nyami model
Meow! <3
Meow! <3
they made a bratty girl and they called her "mei sugaki". peak.
Dragonlord2328 said:
At least youre okay and not a wolf sandwich the roads in my town are suprisingly salted frequently pathways however not so much
Thanks~
But this sudden winter storm was fresh so salting the roads is still ongoing. 5 vehicles on my way home suffered ditch accidents.
W0LFB3AT5 said:
Extremely icy roads today and I almost got myself into an accident. I nearly fender bender’d a driver in front of me as I’m tapping my breaks. Meanwhile a car behind me starts honking at me telling me he couldn’t stop his car. So I was close to becoming a sandwich by two cars. Thankfully, I’ve been in icy roads all my life so all I did was merge to the side and let the car behind me slide right on through.😮💨
At least youre okay and not a wolf sandwich the roads in my town are suprisingly salted frequently pathways however not so much
dba_afish said:
okay, going back and double checking this now, I am seeing what appears to be it rounding down like what you described, but not to nearest whole pixel, but to the lowest adjacent half-pixel, a floor function (so .33px rounds to 0, .66px rounds to .5px, and -.33px rounds to -.5px).that behavior would actually explain what I was seeing in my screenshots. the drop shadows are all offset slightly to the top left, because all of the values I used were floored, half to 0, half to -.5px.
(body[data-th-main="<theme>"] makes testing these little things across browsers much easier.)
And I got the round towards 0 problem. Yay.
Extremely icy roads today and I almost got myself into an accident. I nearly fender bender’d a driver in front of me as I’m tapping my breaks. Meanwhile a car behind me starts honking at me telling me he couldn’t stop his car. So I was close to becoming a sandwich by two cars. Thankfully, I’ve been in icy roads all my life so all I did was merge to the side and let the car behind me slide right on through.
😮💨
SNPtheCat said:
huh interesting
okay, going back and double checking this now, I am seeing what appears to be it rounding down like what you described, but not to nearest whole pixel, but to the lowest adjacent half-pixel, a floor function (so .33px rounds to 0, .66px rounds to .5px, and -.33px rounds to -.5px).
that behavior would actually explain what I was seeing in my screenshots. the drop shadows are all offset slightly to the top left, because all of the values I used were floored, half to 0, half to -.5px.
(body[data-th-main="<theme>"] makes testing these little things across browsers much easier.)
Ooh, I like the new site UI esthetics :)
dba_afish said:
trying to see if I can recreate the problems you've got.I downloaded a WebKit-based browser, Dolphin Browser, so that I could compare Firefox (which I normally use), Chromium, and WebKit.
aaand... I'm not able to recreate any of the problems that you're experiencing, unfortunately.
I am, however, seeing an entirely different weird bug with the drop-shadow filter, so that's great. these were all the same settings (4 drop-shadows, offset diagonally by .33x.33px in each direction), zoomed in as far as the browsers would allow. both Chrome and Dolphin have a weird additional -.33px offset in the x and y directions for some strange reason. (text shadows and borders both render fine on all three.)
huh interesting
SNPtheCat said:
That was (and still is) literally my current solution. I hate how you can't turn blue to 0 and spread to 1
Also you can't stack the same color (at least on my machine), you have to change a couple bits
trying to see if I can recreate the problems you've got.
I downloaded a WebKit-based browser, Dolphin Browser, so that I could compare Firefox (which I normally use), Chromium, and WebKit.
aaand... I'm not able to recreate any of the problems that you're experiencing, unfortunately.
I am, however, seeing an entirely different weird bug with the drop-shadow filter, so that's great. these were all the same settings (4 drop-shadows, offset diagonally by .33x.33px in each direction), zoomed in as far as the browsers would allow. both Chrome and Dolphin have a weird additional -.33px offset in the x and y directions for some strange reason. (text shadows and borders both render fine on all three.)
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