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Description

From source:

*R18*
2 minute Braixen x Lucario animation
🦊🐺❤

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  • Comments
  • draxius said:
    Ummm didn't work for me

    What device, browser, and whether you have them up to date are key factors regarding video playability, maybe check if you can open it in a different browser app?

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  • draxius said:
    Ummm didn't work for me

    it can some times take awhile after upload for the video to be accessible due to file size.

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  • trashpanda77 said:
    What device, browser, and whether you have them up to date are key factors regarding video playability, maybe check if you can open it in a different browser app?

    im on chrome mobile, and cant see it, its weird cuz i can see videos much more demanding but sometimes the chrome didn't work

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  • So, let's break this down for a minute here.
    Firstly, artist doesn't seem to have any idea how to handle video files, at all.

    There's WebM and MP4 at source, WebM is VP8 and highly compressed to the point of unuseable and that's what was initially uploaded to this post. The post is now replaced with VP9 transcode from MP4 h264 from gdrive link.
    MP4 is decent enough bitrate for the resolution and framerate, but it has absolutely massive amount of macroblocking and huge banding still somehow? Trees in background are breathing like some super old flash video compression would. It's to the point that even watching it downscaled to 1080p horizontal it still looks bad. I'm assuming they exported it initially as something else that was that compressed, then ran it through something like handbrake with higher settings so that the bitrate got bloated with visuals still being bad.

    Don't do this, there's no point in resolution if it looks this bad.
    Work with lossless files and export with high bitrate, that should be all there is to it and if you can't maintain quality with high resolutions, don't use high resolutions, you get higher quality by using same settings with lower resolution.

    draxius said:
    Ummm didn't work for me

    korvik_klezz-poprov said:
    It seems that it’s one of these video posts that doesn’t work on mobile

    So this is two part thing here.
    Firstly this is 1500x2120 60FPS video file. If we are talking of mobile, that's absurdly high data throughput so your older cheap samsung might be literally choking while newer gamer phone doesn't even break a sweat. Use samples from dropdown menu or if there's sources like Twitter, check the animation in there instead.

    Secondly could be, with people saying "mobile", they actually mean iPhone specifically. iPhone is literally the only device even still to not support WebM, it just doesn't work and as user you have no say to this as Apple restricts all browser to use Safari and you cannot sideload any alternative actual browsers to your device, period. They would rather have websites use h265 MP4, so the website would need to pay for licensing fees to be able to stream that to users and then other browsers would also need to kneel and start paying for h265 MP4 support on their software as well.
    So to bypass this, e621 has video sampling system where similar to image posts, the post gets severely compressed and downscaled so you can browse easier, faster and with less data useage and those samples work on iPhone. The quality is even full resolution far worse, but iPhone users don't seem to know about quality anyways, so it has worked fine.

    darxsin said:
    it can some times take awhile after upload for the video to be accessible due to file size.

    It's accessible immidiately as the file you upload is the file that's primarily served. But if you have iPhone, then you need to wait for samples to be generated as that relies on samples.
    Server is not optimized for video streaming and transcoding, so if the video is massive, it will just take as much time as it needs with those samples.

    fenkint1 said:
    it's working for me

    luminexus said:
    It's working for me on mobile.

    This is the same as with places like Steam community. Saying "Works on my machine™️" sounds helpful, but it's generally opposite of that.
    You are essentially putting up spam to people who need actual help.

    If you want to be helpful, provide more data, more information, more insight. Even something as simple as hardware and software used already helps. There's so much variety from expectations to settings used that these things aren't always as simple as "it works" or "it doesn't work". Basically what trashPanda77 said above while I was writing this.
    Best one is that if people complain that game doesn't support their Dualsense controller and other says it works for them, could be as simple as the game being XInput only and the second person has Steam input enabled globally which then routes Dualsense inputs into virtual Xbox controller.
    But nobody will ever know because all info they gave was it works for other and it doesn't work for other.

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  • mairo said:

    So to bypass this, e621 has video sampling system where similar to image posts, the post gets severely compressed and downscaled so you can browse easier, faster and with less data useage and those samples work on iPhone.

    So wait, does this sampling mean that when the post is uploaded, an iphone user such as myself has to wait for the website to compress it before i can watch the video? Am i getting that right? The video works just fine for me now

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  • its really hot art, i like every thing you have posted. I just think that in this animation the body kind of just slides up and down, but she never really moved from his lap. Still, i like it, and good job.

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  • darxsin said:
    it can some times take awhile after upload for the video to be accessible due to file size.

    Based on my previous comment, I believe you must be right as I saw the post shortly after it was uploaded

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  • saltedpills said:
    So wait, does this sampling mean that when the post is uploaded, an iphone user such as myself has to wait for the website to compress it before i can watch the video? Am i getting that right? The video works just fine for me now

    post #3813645
    Yes.

    Similar to video hosting sites like tiktok, youtube, twitter, newgrounds, etc. but the difference for us is that we primarily try to serve the file that was uploaded and make samples after succesfull upload which are bad on purpose. Video hosting sites take what you upload, compress it in unified way, throw your file in trash and the video only goes live when they are done compressing it.
    Most websites use h264 for maximum compatibility, Youtube and Netflix defaults to VP9 (AV1 already partially used) so they don't have to pay licensing fees (that's why it's easy to upload videos from youtube here as they are already in format we accept here), Tiktok seems to use h265 and rely on hardware acceleration that might have support for the codec with lower quality h264 fallback.

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