Topic: SVG support?

Posted under General

Any chance that Jikanbako can support SVGs? I do realize they pose some technical problems, but not any more than flash does.SVG is a standard w3c image format much like png. Most of my art is in svg. I just hate rastering the svgs.

Updated

I don't think that adding SVG support would be a problem (if only there is no changes to comparison algorithm), it mostly depends on browser support (all modern browsers support SVG, except, afaik, IE8; IE users are, like, evil Buratinos for themselves)

Never thought that someone will publish vector works instead of rasterising them before publishing though

Updated by anonymous

Jazz said:
Never thought that someone will publish vector works instead of rasterising them before publishing though

I consider rastering vectors a sin. And all my works are CC-Atribution.

Updated by anonymous

Jazz said:
comparison algorithm

It just checks to see if an existing post has the same MD5 hash, that works with any kind of file.

Updated by anonymous

Kitsu~ said:
It just checks to see if an existing post has the same MD5 hash, that works with any kind of file.

As a developer, I'd be more concerned about malicious code in the SVG files. They are often treated by the browser much like a xml document. I'd love to see it, but I'm not expecting much if it's too much of a hassle. However a swf can, png, or jpg have been known in the past to be able to do the exact same thing.

But yeah, md5 works on anything.

Updated by anonymous

Original page: https://e621.net/forum_topics/8664?page=1