The tag implication #68619 food_pips_(rain_world) -> gameplay_mechanics is pending approval.
Reason: Food pips are a game mechanic in Rain World that indicate to the player the amount of food they have stored, commonly stored in the on-screen ui.
Posted under Tag Alias and Implication Suggestions
The tag implication #68619 food_pips_(rain_world) -> gameplay_mechanics is pending approval.
Reason: Food pips are a game mechanic in Rain World that indicate to the player the amount of food they have stored, commonly stored in the on-screen ui.
nonassociatedidiot said:
The tag implication #68619 food_pips_(rain_world) -> gameplay_mechanics is pending approval.Reason: Food pips are a game mechanic in Rain World that indicate to the player the amount of food they have stored, commonly stored in the on-screen ui.
should also probably imply gui! because they are lol
The bulk update request #12939 is pending approval.
create implication food_pips_(rain_world) (69) -> rain_world (4974)
create implication food_pips_(rain_world) (69) -> hunger_bar (19)
create implication hunger_bar (19) -> gui (4457)
create implication hunger_bar (19) -> gameplay_mechanics (11881)
Reason: Since you bring it up, I noticed that hunger bar isn't implied either. Food pips are an example of a hunger bar.
Additionally, I wanted to put an alias for
alias hunger_meter -> hunger_bar alias satiation_bar -> hunger_bar
but I refrained from it since it doesn't seem to be a problem.
I don't think we need a tag for individual games' depiction of common UI elements. It would probably be better to alias to hunger_bar.